User:Instinct River/Sandbox/GA Subpages/The Void.




 * 1) 1d1d29 - #463e59 is the second and final part of Glenn's Adventure, published and developed by[[File:Buit gears loho.png]] #e8b638#e83838.

Set in the year V202X, The Void follows The Legacy once again as a forever changed Nexonation is left isolated in the sky and slowly begins to change by a strange being known as Cynical.

MAIN PLOT - The Void
The Void follows Glenster 'Navy' Salt, who must come out of hiding in order to locate a strange being behind the strange voids, destroying Nexonation. The story is told in-game and through cutscenes.

As Glenster takes on the false identity of Daisuke Fuma, he recieves a letter from the Blue Lights Foundation requiring his help for one more time. Going back to Linketh, he meets Vincent and is told about the strange occurances of disappearences around Nexonation and places seemingly changing linking to one strange person. Vincent tells Glenster that him and The Legacy are required to neutralize this threat. Before leaving, Glenster recieves a Krystal Shard from the centre of Bridged, which can only be used once at a specific time if all things fail.

As the pair travel to Anbrid to locate Joshua, they are stopped by the army, saying that there appears to be an apocalypse going on. Ignoring them, the pair cross the one way barrier to locate Joshua, however are attacked by strange undead creatures, caused by a strange rupture in the sky. After defeating them, a horde approaches the pair but are saved by a strange woman known as Laura 'Mary' Stemptom, who accompany the pair in finding Joshua. Learning that he's been taken hostage by a gang known as the Grey Mops, the trio find out after defeating their boss that Joshua is being held captive by a muscular man known as Leizlure. Defeating Leizlure in combat, he warns them that there are more coming after them.

After the government are able to keep the undead contained, Laura abandons the group in order to help exterminate the threats and save the people trapped. The trio find their way to Fodner in order to meet up with an informer, known as Lizzy. Arriving at a renovated Fodner, Lizzy helps the trio by telling them that Michael is located in Nisden, however is caught up in Industry business after the president of the Black Dragons is murdered.

Arriving at Nisden, the city appears to be abandoned and aged however the trio are ambushed by Black Dragon members and taken to Michael. After being interrogated as to why they came, Michael is relucant to join due to being trapped in the city and works in the Black Dragons in order to repay his debts to Patriarch Killjoy and the late president. After the group try to sneak out of Nisden, the group are involved in a car accident, by the hands of Patriarch Killjoy. After defeating him and his family members, Patriarch KIlljoy notes about the growth of Michael and lets him free, however notes that the Industry will always be after him.

Returning back to Fodner, they meet Lizzy in order to learn some new intel about where Hutch is locate, however she only knows about his previous location as he is considered off the map. Arriving at Nodnol, the group wonder around before being abushed by brainwashed soldiers, led by brainwashed soldier leader, Private Rojo. Defeating them, a bloodied Hutch is thrown out of a van before they drive off. Hutch informs them that they're after Lizzy after learning that she is planning to betray them. Arriving back at Fodner, Lizzy is found dead, with a note explaining the anomalies being the work of Cynical, a god-like being hiding in Emarown.

Arriving, Emarown appears to be a cyberpunk-like city, and are led through town by R08-3R7. After the group decide to rest in Glenster's apartment, strange bombings happen around the city. Behind the bombings are a strange gang known as The Test Subjects. After revealing to The Legacy that they are friend not foe, and that they know who Cynical is, revealing to be a woman known as Ruby, hiding in the forbidden part of Nexonation, known as Corruption Land.

After finding their way, the Legacy and Test Subjects split up in order to find Ruby, with Glenster and Vincent being ambushed by multiple corrupted beasts, led by the leader known as Perniciosius, who is also led by Ruby. Defeating them, Ruby shows her true form and transforms into Cynical, causing strange events to occur throughout Nexonation, including the land and sky around them to rise and form a devlish purple-ish red. After Vincent calls the B.L.F. foundation to bring their secret weapon over, everyone except Glenster is left out of commission. The secret weapon, Misstical, arrives in order to help out Glenster, however both fail in doing so. After retreiving the Mystical Stone that she resided in, Cynical goes further beyond and becomes a God of their universe.

After testing her new powers, Cynical pulls a void to suck in Nexonation to a place unknown to them, however Glenster remembers his Krystal Shard and wishes to keep Nexonation safe. As a strange bubble surrounds Nexonation from Bridged, Nexonation is sucked into the void alongside everything else. After a violently loud and shakey transport, Nexonation appears safe, with the B.L.F. workers coming in to take the Legacy and Misstical to a nearby bunker to fix them, leaving Glenster once again by himself.

Driving back to Emarown, Glenster feels that something is odd and drives off to the edge of Nexonation, learning that they're in a different Earth and time period, floating somewhere above the United Kingdom. Glenster drives back to a scruffy looking Luke and Goldie in his apartment, before settling down for takeaway.

The Legacy
The Legacy are playable once again.

Visitable Locations
Glenn’s Adventure takes place in Nexonation, covering across different areas surrounding Eastern Nexonation. In each location, The Legacy can unwind by having fun with various side-activites, shop for useful items, explore the area and recover at a local inn. Over the course of Glenn's Adventure, the areas either change drastically or minor, as the player makes progress through the story.

Each location (with a few exceptions) have many substories for the Legacy to get involved with.

Goods
Goods are items that the Legacy can collect during their adventure, sometimes being necessary. These items that need to be collected are Story Items, and are separated into their own category in the inventory.

Normal goods are items that hold a variety of effects to assist The Legacy or hinder the enemies. They can be found in shops around Nexonation or occasionally by enemies, being dropped after defeat with dropped goods sometimes including weapons.

Each of the Legacy can hold up to 30 items in their inventory, which can be found by pressing START to open the menu. If the Legacy's inventory is full and picks up a new item, they can choose to either discard the item or replace it with another item.

Food Goods
Food Goods restore lost HP.

Drink Goods
Drink Goods restore lost AP.

Medicine Goods
Medicine Goods can either restore HP, AP or both.

Important Goods
These Goods are something you should never lose.

Equipment Goods
Keep yourself on edge at all times with these Goods.

Battle Goods
Make your enemies mildly annoyed with these battle Goods!

Misc Goods
These Goods are still pretty good, but not good enough to have their own Goods section.

Trivia

 * I absolutely hate how Cynical looks. I will never bring her back again.