Pikachu Fighters: Electrically in Trouble

 (ピカチュウファイターズ：衝撃的なトラブルに {Pikachu Fighters: In Electrifying Trouble} in Japan, Pikachu Fighters: In Shocking Trouble in the United Kingdom, and Pikachu Fighters: Trouble in a Zap in Australia) is a Role-Playing, fan-made game by X-Scissor and Nintendo for the Wii U, from the Pikachu Fighters series. Its gameplay is like Paper Mario: The Thousand-Year Door in and out of battle. The main character is a Pikachu named Kaichu, and there are eight partners (one is optional). It is also a crossover game.

Story
In a distant future, life on Planet Earth is no longer known of. Earth was polluted by an unnamed villain, and it was hidden for the next thousands of years. Eventually, the Earth was discovered by species migrating from another planet. They cleaned the pollution, and named the new-found planet "Zindar." Species from many different planets came to live on the beautiful Zindar, for it had some kind of force keeping it from danger (more information here). After the force faded and all rumors of a force had, as well, the unnamed villain that polluted Earth a far time back returned. He polluted the planet, and left no heroes alive.

This game takes place in that distant future. The citizens of the world decided to build a city a sky to keep the world from turning into complete apocalypse. A Pikachu named Kaichu lived on the surface world and joined a group of people that still had hope, called the Hopers. The four members of the group had died, and Kaichu was the only one to survive. He moves to the city in the sky, known as Float City. He finds that he can now use a new power, Volt Tackle, but doesn't know how to use it. He discovers that there are eight mysterious orbs here protecting the town, and sees that Darkrai, a member of the group against the Hopers called Chaos, is trying to gather them.

Kaichu acts upon this, and heads to the Arena. He meets Mudkip, who comes with him to the top of the Arena Tower. They bring together a group, and call themselves the "Pikachu Fighters". They head to the top, finding many challenges from the Arena's contestants on the way. When they made it to the top, they find a giant mole. He attacks Kaichu for "revenge". The Pikachu Fighters destroy him and discover that he ate the Elder Nidorino. The elder breaks out of the body and gives them the first orb, for he finds they are worthy. He teaches Pikachu to use Volt Tackle. He tells that the second orb is in the Psych House, but the guardian, Silver, would be to stubborn to give it away. The Pikachu Fighters go to the Psych House and see that there is no door. They talk to the elder once again, and he says that "Goombella" could definitely help.

They go searching in the Arena and eventually find Goombella on the bottom floor. She agrees to come along with the group. She finds the door to the Psych House, and they head in. Inside, they meet Espeon, who gives them a hint about the orb. Kaichu and the group go to the end of the Psych House. Silver, the hedgehog, is there. He tells them that they are not worthy of the orb, and attacks them. The Pikachu Fighters win the fight and Silver sees that they truly are worthy of the orb. Silver leads them to the orb, and they see Darkrai suddenly appear before them. They race to the room with the orb, and take the emergency escape capsule. They had gotten away with the second orb, but they had now shrunk and appeared in front of the Arena.

Silver says that he'll help out with finding the orbs and getting out of the grass patch. They go through the grass patch and find a town, Ant Town. The citizens of Ant Town are all ants. The Pikachu Fighters go into the shop and see a female ant named Anchia, who has the power to shrink or grow at any time. She says that she would happily go with them to find the orbs, and she leads them to the Antree. She says that the Ant Elder lives at the top and will decide if they are worthy of the orb or not. The Pikachu Fighters go to the very top of the tree, and see the Ant Elder. He claims that they are worthy of the third orb, so they take it. They head outside to go back to the Arena with Anchia's powers, and they find a giant shoe! It attacks them, and the Pikachu Fighters defeat it.

They return to the Arena, and talk to Elder Nidorino. He says that the fourth orb is on another planet, Planet Gyre. They go to the Space Station and find that Planet Gyre was recently discovered. It is currently unknown if it has any life on it. They fly in a space ship to Gyre, and discover gear-like aliens called Gyriins. They are mostly evil, and do not want Kaichu to have the orb. The Pikachu Fighters head to the castle up north. They go into the pillar on the right, and defeat the army general guarding the castle. They don't find the orb, but they find a Shaymin. He says that his hovering skills will come in handy, and decides to come along. The Pikachu Fighters all go to the left pillar and defeat the army general there, too. They enter the central part of the castle, and defeat the king of the Gyriins, Sir Gyriin. They continue to the top and find a power source. It proves that the Gyriins aren't just aliens, they're robots. The Pikachu Fighters destroy the power source, and find that it was powered by an orb. All of the Gyriins suddenly quit moving. The guardian of the orb, Gyrette, who is also a Gyriin, says that they are worthy of taking the fourth orb, and rebuilds the power source. The Gyriins all return to life, but this time, without evil spirits. The Pikachu Fighters return to Float City on a spaceship made by Gyrette. They make it back home, and talk to Elder Nidorino once more.

He says that the fifth orb is located in the "Darkness Headquarters," a place where villains in Float City meet. The Pikachu Fighters go to the Darkness Headquarters, and find that Elder Nidrino had been kidnapped. They get sent to a prison when they step inside the HQ, and find Jay there. He said that he found the key to the treasure chest southward, but it was creepy and kept saying things. Kaichu takes the key and opens the chest. A spirit comes out and makes it so Kaichu and friends can turn paper thin. Kaichu leaves the cage, and Jay joins Kaichu. They see Nidorino turned into darkness in a further room, and they battle. They beat Nidorino, and he goes back to the Arena. The Pikachu Fighters go to the end of the HQ, and find "Thunder". He was turned evil by Darkrai and his crew. They defeat him and Thunder snaps out of his darkness. The Pikachu Fighters collect the fifth orb, after seeing they are worthy, once again.

They go to the Arena and Nidorino says that the sixth orb was being guarded by "Balloonge" of the "Balloon Bros." and he will give it away easily. The Pikachu Fighters go to the Airport, where Balloonge usually is. They find out that he was forced to work in the Balloon Bros'. blimp, the Balloon Bros. Paradise. They take the blimp to see where it heads. They go through to discover that it is a gigantic maze. They find Balloonge halfway through, but he doesn't have the orb. He says that his brothers took it from him. He agrees to go with Kaichu. The Pikachu Fighters head to the end of the maze, and see the Balloon Bros. They are using the orb for power. The Pikachu Fighters fight the Balloon Bros., and win. They take the sixth orb, and Balloonge says that they are clearly worthy of collecting it.

The Pikachu Fighters land back on Float City, and see that it is completely frozen. They can't even enter the Arena, for its door is frozen shut. The only unfrozen part is Float Mountain. The Pikachu Fighters go up, and see a giant snowball, Snawboll. He claims that they are not worthy of the orb, and attacks the Pikachu Fighters. The Pikachu Fighters attack back and defeat Snawboll. Snawboll gives the seventh orb over, and Float City was thawed out.

Kaichu goes to the Arena, and sees Espeon, who they met at the Psych House. She joins them and they go to the elder at the top of the Arena. He wasn't at the top, but there was a void of darkness in his place. The Pikachu Fighters get sucked in, and they find dark versions of all of the orbs' guardians. The Pikachu Fighters defeat them all, and find Darkrai in a room at the back of the void, ready to destroy them. The Pikachu Fighters and Darkrai fight, and it ends in a tie. Darkrai backs up against a window in the room, and the room suddenly blows away from a strong wind.

They see a giant beast, and it is a Shadow Lugia. Darkrai explains that Shadow Lugia was obviously formed by the darkness in the void, and that it could take over the entire world in seconds. The Shadow Lugia looks over at Darkrai, and bits him hard. It continues to chew on Darkrai's body, and swallows. The Shadow Lugia was heartless, and he ate Darkrai with one bite. Kaichu and his partners back up, scared, but they remember the power of the orbs. They fight Shadow Lugia bravely, and defeat it.

Kaichu steps out of the Arena, tired. He sees all of his partners standing in front of the door. Mudkip thanks Kaichu for bringing him into adventure. Goombella thanks Kaichu for making her famous. Silver thanks Kaichu for saving the world, and protecting his orb. Anchia thanks Kaichu for showing her the outside world. Jay thanks Kaichu for saving him from the dungeon. Balloonge thanks Kaichu for making him more brave. Espeon thanks Kaichu for turning her into a hero. Afterward, Float City is in peace for the next few years.

Partners
There are eight partners in this game, who follow Kaichu.

Mudkip (Pokémon)
You will find Mudkip at the very beginning of Chapter One, around the time the game starts. His ability is "Swimming," similar to Sushie's in Paper Mario. He can swim anywhere with water, after pressing "X." You can press "B" to go deeper underwater, and "A" to go higher.

Goombella (Mario)
You can get Goombella in either Chapter One or Chapter One Submission (between Chapters One and Two), to find the entrance of the Psych House. Her ability is "Tattle," which is very similar to hers in Paper Mario: The Thousand Year Door. If you press "X" near an object, she will give information on it. She can find hidden doors the same way.

Silver (Sonic)
You will find Silver at the very end of Chapter Two, after you beat him as the boss battle. His ability is "Psychic," which will pick up certain kinds of blocks when you press "X." At certain times, you will need to hit enemies or switches with his ability.

Anchia
You will find Anchia at the beginning of Chapter Three, when you make it to Ant Town. Her ability is "Shrink," which will shrink her and Kaichu down to a small size, making you able to get under small openings or through small doors, when you press "X."

Shaymin (Pokémon)
You will find Shaymin in Chapter Four, about halfway through the first dungeon. Her ability is "Hover," which is very similar to Lakilester's ability in Paper Mario. When you press "X," Shaymin will transform, and you will be able to ride on her back over spikes or thorny branches.

Jay (Animal Crossing)
You will find Jay in the dungeon of Chapter Five, trapped in a cage. His ability is "Fishing" which will make it so, in water with fish, when you press "X," he'll be able to fish in the water for keys or certain types of fish.

Balloonge
You will find Balloonge in Chapter Six, riding his brothers' blimp. His ability is "Burst," which will make him grow, when you press "X," and able to break cracks in big blocks or in a wall, similar to Bombette's in Paper Mario or Bobbery's in Paper Mario: TTYD.

Espeon (Pokémon)
You can find Espeon anywhere from Chapter Five to the end of the game, but she is only optional. Her ability is "Teleport," which will allow you to teleport to any Save Block in the game whenever you want, when you press "X."

Chapters

 * Chapter 1: Introduction! Legend of the orbs...
 * Chapter 2: Psych! The house of confusion!
 * Chapter 3: Shrunk down! Choice of the Ant-Elder
 * Chapter 4: Space! The orb on Planet Gyre?
 * Chapter 5: The HQ! Realization of misfortune!
 * Chapter 6: The Blimp! Balloon Bros' paradise!
 * Chapter 7: Snow! To the top of Float Mountain!
 * Chapter 8: All orbs! The darkness comes to an end!

Manga

 * Main Article: Pikachu Fighters Manga

Locations
There are several locations in this game, all leading up to the finale. The descriptions are from the map descriptions in-game.

Controls
The current controls for this game have not been confirmed, but the creators released the controls of what they have planned for them. They are hoping to make stylus controls with the touch-screen controller, but not enough information is confirmed on that.

Outside of Battle

 * Circle Pad (Left) - Move
 * Stylus - Move
 * A Button - Jump
 * B Button - Hammer
 * X Button - Partner's Ability
 * Y Button - Partners (Shortcut)
 * L Button - Speed Dash

In Battle

 * Circle Pad (Left) - Move Cursor
 * Stylus - Move Cursor
 * A Button - Select Move
 * B Button - Back a Selection
 * X Button - Items (Shortcut)
 * Y Button - Special Attacks (Shortcut)

Battle
In battle, Kaichu has the options of Jump, Hammer, and Volt Tackle. Volt Tackle takes five turns to charge. His jump and hammer are similar to Mario's in PM:TTYD. He can also use items and tactics, which are Swap Partner, Appeal, Defend, Run, and Charge Volt Tackle. He can also use Special Moves, which he gets from the orbs. Your partner may use attacks, items, and tactics. Their tactics are the same, but without the charge. In the audience, you may find characters from a variety of series, not just the ones featured in this game, though. You may find people from things like Dragon Ball, Zelda, Kirby, EarthBound, and more.

Audience Interactions

 * If Vegeta is in the audience for two turns, he'll go Super Saiyan. Any time for that, he can attack either the opponent or you for 7 damage.
 * If an Amazy Dayzee is in the audience at the end of a battle, it'll double your Star Points.
 * Rarely, if Mewtwo and Mew are in the audience, they often may fight and harm both sides of the field for 10 damage.
 * If a Luma is in the audience, it'll double the Star Power the audience gives you.
 * If James is in the audience, he may send out a Weezing and make it an enemy on the opponent's side, but this doesn't work in boss battles.
 * If Sonic is in the audience, then your opponent's attacks will miss more often.
 * If Tepig, Oshawott, and Snivy are all in the audience, then your attack will raise by one.
 * Rarely, if Tails is in the audience, then he will bring in the Tornado and attack both sides of the field for 13 damage.
 * If Zoroark is in the audience, he will transform into a random enemy, and go to the opponent's side of the field, but this doesn't work in boss battles.
 * Rarely, if an ant is in the audience, it can shrink the entire audience, and cause the opponent's defense to go down.
 * Rarely, if Slippy is in the audience, Arwings attack both sides of the field for 11 damage.
 * If the Ice Climbers are in the audience, an iceberg will grow between both sides of the field, and freeze you and the opponent.
 * Rarely, if Link, Zelda, and Ganondorf are all in the audience, a Triforce will fall on one side of the field for 8 damage.
 * If an Oh-Mook is in the audience, it'll steal 4 FP from one side of the field.
 * If Daffy Duck is in the audience, he can jump onstage and drop an anvil on one side of the field for 3 damage.
 * If Mr. Saturn is in the audience, then both sides of the field will become confused

Stages

 * Old Stage (Level 1-4) - Can have an audience of up to 24.
 * New Stage (Level 5-19) - Can have an audience of up to 100
 * Super Stage (Level 20-29) - Can have an audience of up to 150
 * Ultra Stage (Level 30-39) - Can have an audience of up to 200
 * Omega Stage (Level 40-49) - Can have an audience of up to 250
 * Superstar Stage (Level 50-99) - Can have an audience of up to 300
 * World Famous Stage (Level 100-106) - Can have an audience of up to 500

Leveling Up
Leveling up in this game is very similar to leveling up in PM:TTYD. You need to get 100 Star Points to grow a level. Every time you grow a level you can raise a stat (HP+5, FP+5, BP+3). All three stats may only get up to 150 (Not counting HP Plus or FP Plus). The maximum level is Level 106. You get Star Points by beating enemies (Although you can buy five at the store in Balloon Bros. Paradise and Gyre for 200 coins). You get a normal number of Star Points when you're on level one, and the number of Star Points you get lowers by the level (Like, you beat an enemy, five star points, level up, come back and beat the same enemy for four star points). Every enemy gives at least 1 Star Point by the end.

Orbs' Special Attacks
The orbs have their own special attacks, similar to the Star Spirits and Crystal Stars.


 * Nidorino's Orb - Chapter 1 - 2 SP - Attack Booster - Adds 1-3 Atk. for 2 turns
 * Silver's Orb - Chapter 2 - 2 SP - Psycho Cut - Hurts 2-6 Damage on the opponent, piercing defense
 * Ant Elder's Orb - Chapter 3 - 3 SP - Shrink Beam - Hurts 4-6 Damage on the opponent, shrinking them, making their Atk. go down.
 * Gyrette's Orb - Chapter 4 - 2 SP - Defense Booster - Adds 1-3 Def. for 2 turns
 * Thunder's Orb - Chapter 5 - 5 SP - Lighting Slash - Hurts 6-10 Damage on the opponent.
 * Balloonge's Orb - Chapter 6 - 5 SP - Aerial Ace - Hurts 2-7 Damage on the opponent, and allows Kaichu to attack again.
 * Snawboll's Orb - Chapter 7 - 6 SP - Frozen Blast - Hurts 5-10 Damage on the opponent, and may freeze them, piercing defense.
 * (No Orb) - Chapter 8 - Aeroblast - 7 SP - Hurts 3-15 Damage on the opponent, piercing defense.

Equipment Upgrades & Weapons

 * Sonic's Shoes - The Arena - Allows Homing Attack.
 * Super Hammer - Psych House - Allows you to break big blocks.
 * Super Boots - Ant Forest - Allows Spin Jump.
 * Ultra Hammer - Left Pillar - Allows you to break stone blocks.
 * Ultra Boots - Gyriin Castle - Allows Spring Jump.
 * Spring Hammer - Right Pillar - Allows Jump Hammer.
 * Blaster - Launch's Store - Allows you to shoot things that are far away.
 * Dark Transfer Machine - Darkness Headquarters - Allows you to walk in front of guards.
 * Portal Gun - Balloon Bros. Paradise - Allows you to shoot portals, similar to that in the game Portal.

Enemies

 * Main Article: Pikachu Fighters: Electrically in Trouble/Enemies

Bosses

 * Main Article: Pikachu Fighters: Electrically in Trouble/Bosses

Electrically in Trouble DX

 * Main Article: Electrically in Trouble DX

A few months after the release of PF:EiT, a version of it will be downloadable from the Wii U's shop system. The download will add extras to the savedata of PF:EiT on the system. Electrically in Trouble DX includes bonus chapter, and a new partner.

Trivia

 * The currency in PF:EiT is coins, which you can use to buy items, badges, and power-ups.
 * Even though this game has several characters from different series that take place on other planets, it still takes place on Earth.
 * This game was started originally back in 2008, but they were just finishing Pikachu Fighters 2. They were thinking about ditching PF2 for this one, but they had passed their deadline to release it in 2009.
 * The Pikachu Fighters series has been showing similarities from the Paper Mario series, but this (as the third edition) is an RPG, unlike Super Paper Mario.
 * In the Japanese and Australian versions of this game, Kaichu wears a headband. This was taken out in the American and European versions, without a reason.
 * PF:EiT was quickly followed by Pikachu Fighters Galaxy.