User:Instinct River/Sandbox/Pipes & Ladders

SPARO + MERCILLI in... PIPES & LADDERS is a side-scrolling platforming puzzle arcade game developed and released by InstinctGears. Starring mainly dangerous and bizarre pair, Sparo (short-tempered mafia family leader) and Mercilli, the player controls either pair as they travel up a dangerous and trap-filled tower to save their lovers.

Plot
Lazer Lazuli, a dangerous and tricky thief from an assassin family, has kidnapped the lovers of Sparo and Mercilli, using them as an object to get closer to his current goal, becoming the mafia boss. Teaming up, Sparo and Mercilli must climb up Lazuli's dangerous and trap-filled tower in order to save their loved ones.

Gameplay
Pipes & Ladders features gameplay elements from the Super Mario Bros. series, the arcade Mario Bros. and the GameBoy port of Donkey Kong, featuring a small range of aerobatic moves and puzzle solving in 5 different worlds and two different types of stages, Pipes and Ladders. The player controls Sparo, an all rounder who wields a deadly iron pipe that can destroy in-coming rolling objects however can't attack enemies with his iron pipe, and Mercilli, slow and slippery but can jump high heights, who comes equipped with a throwable bowling ball that can knock down enemies but can't destroy rolling objects.

In the Pipes stage, Sparo and Mercilli must coordinate together in order to defeat creatures coming out of the pipes. The side-scrolling stage features five pipes, two at each end, which disposes the enemies and loot, and one in the middle above, dropping rolling barrels. In order to defeat the creatures, Sparo and Mercilli must punch the punchable platform and flip the enemy, where Sparo and Mercilli can kick it off. Mercilli however can throw his bowling ball at the enemy which flips it over. Once all enemies are knocked off and the final enemy drops a key, the stage is complete and changes to the next stage. Rolling objects do not count as enemies and do not need to be destroyed by Sparo's iron pipe to clear the stage.

In the Ladders stage, Sparo and Mercilli will need to clear puzzles in order to progress up the vertical scrolling level. Sparo and Mercilli do not have access to their weapons, however have access to a more wider moveset, including rope-climbing, picking up items and flips. When Sparo and Mercilli reach the top and use the key on the locked door, the stage is finished and moves on to the next stage. Creatures are not flippable, however are defeated by being picked up and thrown at another enemy which defeats the other enemy.

World 1 - Savage Sewers
There are two unique levels in Savage Sewers.